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Does the intel hd graphics 5500 run opengl 4.3
Does the intel hd graphics 5500 run opengl 4.3





does the intel hd graphics 5500 run opengl 4.3

It runs very smooth on low settings otherwise not having issues with stuttering or other problems that indicate a too weak graphics card. This issue happens with Battletech (latest version) on the iris 650. I also thing 100% gpu in Minecraft might be just the result of design decision, there are older games that are designed to run always at maximum fps and run on 100% cpu too.īesides that I have played games with not quite gaming ready pcs quite often. If they did not its a very BOLD statement, who decides about if they are meant for gaming?Īs i see it intel did put extra effort into making them quicker they did advertise the iris as being 30% quicker as the vega as example and my impression certainly is to get it into the gaming market, there are limited uses for powerful graphics outside of gaming. Is this a recognised problem by Unity? Can I at least send my users to a press release or a known issues page? Anything?Ĭlick to expand.Please point me to the statement where intel states "The Intel UHD Graphics are not meant for gaming" (and perhaps where they state: so we made the card crashing with certain unit圓d operations) I cant even get a simple windows standlalone to work on a all my users pc's But even that seems like a problem nowadays. This is the reason that I use Unity and I never add any weird shaders, plugins and now only release simple games for Windows an no other platforms. I simply do not know enough about this GPU stuff to be of much help and it is very frustrating. I have no idea what to do next and thats the scariest part. I will pay cash for advice on how to fix this. If there is someone reading this and has a solution. What would you do first if you saw these crash logs? If your users had this problem what would you do? Would having them run the game with -opengl help at all? I dont even remember as it was about a year ago when I was testing the video idea. I only used one video and it was removed a long time ago and I just saw it in the preloaded shaders last week. I dont even know what shader I deleted tbh. I have never reproduced it but I will try to put together a sample project as my game project is 40+ gigs. The only bad reviews I have received is because of this bug. I even withheld releasing for Mac and Linux because I knew little problems like this would arise. This is killing me to make a game for years of my life and then it doesn't work when I try and do all the things right.

does the intel hd graphics 5500 run opengl 4.3

Well my game is still crashing for half of the people with the HD Integrated GPU's.







Does the intel hd graphics 5500 run opengl 4.3